#include <OGLBaseEntity2.h>


OGLBaseEntity::OGLBaseEntity(string id){
    SetID(id);
    positionX=0.0;
    positionY=0.0;
    positionZ=0.0;
}

//Sets the id of the object being created
void SetID(string val){
    ID = val;
    return;
}
// Not sure what to do with getID. Are we taking in an object and then finding it's ID?????
string getID (const &object){
    return *object->ID;
}


